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CSGO [Internal/External] Multi-Hack AIMBOT + TRIGGERBOT + ESP + BHOP

Discussão em 'Counter Strike - Cheats / Hacks' iniciado por SteelGhost, Junho 10, 2017.

  1. SteelGhost

    SteelGhost Membro Avançado

    58
    18
    8
    [​IMG]
    [​IMG]

    Status VAC: Indetectável
    Este é um hacker externo/interno de csgo ou seja o hacker não é injetado diretamente no seu csgo ou seja é praticamente indetectável pela valve.


    Funções:
    Aimbot:
    ActivationKey(int) - VirtualKey code of button that activates the aimbot
    EnableFire(1 or 0) - Enable/disable auto firing when the aimbot is active(only full auto weapons).
    EnableRandomPitchRecoilReductionFactor(1 or 0) - Enable/disable a random value to be generated and used as recoil reduction for recoil on the pitch axis
    EnableRandomYawRecoilReductionFactor(1 or 0) - Enable/disable a random value to be generated and used as recoil reduction for recoil on the yawaxis
    EnableTimeout(1 or 0) - Enable/disable a timeout in milliseconds for the aimbot
    Enabled(1 or 0) - Enable/disable the aimbot entirely
    IgnoreShotCount(int) - The number of shots before the aimbot is activated
    MaxRandomPitch(float, 2.0 for perfect compensation) - The maximum value for randomly generated pitch axis recoil reduction
    MaxRandomYaw(float, 2.0 for perfect compensation) - The maximum value for randomly generated yaw axis recoil reduction
    MinRandomPitch(float, 2.0 for perfect compensation) - The minimum value for randomly generated pitch axis recoil reduction
    MinRandomYaw(float, 2.0 for perfect compensation) - The minimum value for randomly generated yaw axis recoil reduction
    TargetJumpingPlayers(1 or 0) - Enable/disable the targeting of jumping players
    SmoothPercent(float, 1 to 99) - The percentage of how smooth the aimbot should aim
    StaticPitch(float, 2.0 for perfect compensation) - A static value for pitch axis recoil reduction
    StaticYaw(float, 2.0 for perfect compensation) - A static value for yaw axis recoil reduction
    TargetBone(int) - The index of which bone of the playermodel the aimbot should aim at
    Timeout(int) - The time in milliseconds that the aimbot is active for before timing out

    Triggerbot:
    ActivationKey(int) - VirtualKey code of button that activates the triggerbot
    EnableTimeout(1 or 0) - Enable/disable a timeout in milliseconds for the triggerbot
    Enabled (1 or 0) - Enable/disable the triggerbot entirely
    FirstShotDelay(int) - The delay in milliseconds before the first shot is fired
    FollowUpDelay(int) - The delay in milliseconds between each shot
    Timeout(int) - The time in milliseconds that the triggerbot is active for before timing out

    Esp:
    DrawEnemyBones(1 or 0, NOT YET IMPLEMENTED) - Enable/disable the drawing of enemy skeleton
    DrawEnemyBox(1 or 0) - Enable/disable the drawing of enemy box
    DrawEnemyHealthBar(1 or 0) - Enable/disable the drawing of enemy healthbar
    DrawEnemyNameText(1 or 0) - Enable/disable the drawing of enemy name
    DrawEnemySnapLines (1 or 0) - Enable/disable the drawing of enemy snaplines
    DrawFriendlyBones(1 or 0, NOT YET IMPLEMENTED) - Enable/disable the drawing of friendly skeleton
    DrawFriendlyBox(1 or 0) - Enable/disable the drawing of friendly box
    DrawFriendlyHealthBar(1 or 0) - Enable/disable the drawing of friendly healthbar
    DrawFriendlyNameText(1 or 0) - Enable/disable the drawing of friendly name
    DrawFriendlySnapLines(1 or 0) - Enable/disable the drawing of friendly snaplines
    DrawRecoilMarker(1 or 0) - Enable/disable the drawing of recoil crosshair
    EnableTargetBoneHighlight(1 or 0, NOT YET IMPLEMENTED) - Enable/disable the highlight of the currently targeted enemy skeleton
    EnableTargetBoxHighlight(1 or 0) - Enable/disable the highlight of currently targeted enemy box
    EnableTargetSnapLineHighlight(1 or 0) - Enable/disable the highlight of currently targeted enemy snapline
    Enabled (1 or 0) - Enable/disable the esp entirely
    EnemyBoxColor(ARGB Color) - The color of enemy box
    EnemyBoxLineWidth(float) - The width of enemy box lines
    EnemyBoxOutlineColor(ARGB Color) - The color of the enemy box outline
    EnemyBoxOutlineWidth(float) - The width of enemy box outline
    EnemyHealthBarBackColor(ARGB Color) - The back color of the enemy healthbar
    EnemyHealthBarFrontColor(ARGB Color) - The front color of the enemy healthbar
    EnemyHealthBarOutlineColor(ARGB Color) - The color of the enemy healthbar outline
    EnemyHealthBarOutlineWidth(float) - the width of enemy healthbar outline
    EnemyHealthBarWidth(float) - the width of enemy healthbar
    EnemyNameOutlineTextColor(ARGB Color) - The color of the enemy name outline
    EnemyNameTextColor(ARGB Color) - The color of the enemy name
    EnemySnapLineColor(ARGB Color) - The color of the enemy snapline
    EnemySnapLineOutlineColor(ARGB Color) - The color of the enemy snapline outline
    EnemySnapLineOutlineWidth(float) - the width of enemy snapline outline
    EnemySnapLineWidth(float) - the width of enemy snapline
    FriendlyBoxColor(ARGB Color) - The color of the friendly box
    FriendlyBoxLineWidth(float) - the width of friendly box lines
    FriendlyBoxOutlineColor(ARGB Color) - The color of the friendly box outline
    FriendlyBoxOutlineWidth(float) - the width of friendly box outline
    FriendlyHealthBarBackColor(ARGB Color) - The back color of the friendly healthbar
    FriendlyHealthBarFrontColor(ARGB Color) - The front color of the friendly healthbar
    FriendlyHealthBarOutlineColor(ARGB Color) - The color of the friendly healthbar outline
    FriendlyHealthBarOutlineWidth(float) - the width of friendly healthbar outline
    FriendlyHealthBarWidth(float) - the width of friendly healthbar
    FriendlyNameOutlineTextColor(ARGB Color) - The color of the friendly name outline
    FriendlyNameTextColor(ARGB Color) - The color of the friendly name
    FriendlySnapLineColor(ARGB Color) - The color of the friendly snapline
    FriendlySnapLineOutlineColor(ARGB Color) - The color of the friendly snapline outline
    FriendlySnapLineOutlineWidth(float) - the width of friendly snapline outline
    FriendlySnapLineWidth(float) - the width of friendly snapline
    RecoilMarkerColor(ARGB Color) - The color of the recoil crosshair
    RecoilMarkerLineWidth(float) - the width of recoil crosshair lines
    RecoilMarkerOutlineColor(ARGB Color) - The color of the recoil crosshair outline
    RecoilMarkerOutlineWidth(float) - the width of recoil crosshair outline
    RecoilMarkerSize(float) - the size of the recoil crosshair
    RecoilMarkerType(1 = circle, or 2 = crosshair) - the type of recoil crosshair
    TargetEnemyBoxColor(ARGB Color) - The color of the currently targeted enemy box
    TargetEnemyBoxLineWidth(float) - the width of currently targeted enemy box lines
    TargetEnemyBoxOutlineColor(ARGB Color) - The color of the currently targeted enemy box outline
    TargetEnemyBoxOutlineWidth(float) - the width of currently targeted enemy box outline
    TargetEnemySnapLineColor(ARGB Color) - The color of the currently targeted enemy snapline
    TargetEnemySnapLineOutlineColor(ARGB Color) - The color of the currently targeted enemy snapline
    TargetEnemySnapLineOutlineWidth(float) - the width of currently targeted enemy snapline outline
    TargetEnemySnapLineWidth(float) - the width of currently targeted enemy snapline

    Bhop:
    BhopSettings.Enabled(1 or 0) - Enable/disable bhop
    BhopSettings.ActivationKey(int) - VirtualKey code of button that activates the bhop


    Tutorial
    Saia completamente da steam ( Todos os processos );
    Crie uma pasta no disco local C: com o seguinte nome "PP-Multi";
    Dentro desta pasta crie um arquivo de texto com o nome "Settings";
    Dentro do arquivo de texto "Settings" você vai copiar e colar as configurações que vão estar logo abaixo e salvar;
    Feito isso você deve utilizar o Extreme Injector configurado corretamente igual ao video logo abaixo:
    Video de como configurar o Extreme Injector:
    Conteúdo liberado:
    Faça o login ou registre-se para ver os links! basta Injetar a dll do hacker em qualquer programa x32(Lembrando de sempre clicar em Modo de Segurança no Extreme) ( NUNCA INJETE NA STEAM OU NO PROCESSO DO CSGO) ( Eu recomendo o Winhex ou Discord );
    Agora basta entrar no CSGO direto pelo atalho. Evite de abrir a steam antes.

    ESP Suporta apenas o modo Full-Screen Windowed Mod - Aimbot Não funciona no "Faceit"



    Meu hacker ficou desatualizado como eu faço ?
    Muito simples , basta rolar ate lá em baixo e pegar os offsets atualizados e substituir pelos desatualizados.
    Ou seja se seu hacker desatualizou você vem aqui copia os offsets atualizados e substitue nas suas Settings (Apenas os Offsets).

    Settings

    Lista de teclas virtuais para configuração do hacker: Faça o login ou registre-se para ver os links!
    Offsets.m_iCompetitiveRanking = 0x00001A44
    Offsets.m_iKills = 0x00000BE8
    Offsets.m_iDeaths = 0x00000DF0
    Offsets.m_bHasDefuser = 0x0000AA14
    Offsets.m_iPlayerC4 = 0x0000161C
    Offsets.CSPlayerResource = 0x2EC5B2C
    Offsets.m_dwViewMatrix = 0x4A76E84
    Offsets.m_dwEntityList = 0x4A85414
    Offsets.m_dwLocalPlayer = 0xAA8FBC
    Offsets.m_iHealth = 0x000000FC
    Offsets.m_vecOrigin = 0x00000134
    Offsets.m_iTeamNum = 0x000000F0
    Offsets.m_lifeState = 0x0000025B
    Offsets.m_fFlags = 0x100
    Offsets.m_dwBoneMatrix = 0x00002698
    Offsets.m_vecPunch = 0x0000301C
    Offsets.m_bDormant = 0x000000E9
    Offsets.m_dwClientState = 0x59E21C
    Offsets.m_dwLocalPlayerIndex = 0x00000178
    Offsets.m_iCrossHairID = 0xB2B4
    Offsets.m_dwViewAngle = 0x00004D0C
    Offsets.m_iShotsFired = 0x0000A2C0
    Offsets.m_vecVelocity[0] = 0x00000110
    Offsets.m_vecViewOffset[0] = 0x00000104
    Offsets.m_dwRadarBase = 0x4EBA10C
    Offsets.m_dwRadarBasePointer = 0x00000054
    Offsets.m_dwRadarName1 = 0x000001E0
    Offsets.m_dwRadarName2 = 0x00000024
    Offsets.m_EntitySize = 0x00000010
    AimbotSettings.Enabled = 0
    AimbotSettings.ActivationKey = 1
    AimbotSettings.EnableFire = 0
    AimbotSettings.EnableRandomPitchRecoilReductionFactor = 1
    AimbotSettings.EnableRandomYawRecoilReductionFactor = 1
    AimbotSettings.EnableTimeout = 1
    AimbotSettings.IgnoreShotCount = 1
    AimbotSettings.MaxRandomPitch = 2
    AimbotSettings.MaxRandomYaw = 1.8
    AimbotSettings.MinRandomPitch = 1.8
    AimbotSettings.MinRandomYaw = 2
    AimbotSettings.TargetJumpingPlayers = 1
    AimbotSettings.SmoothPercent = 95
    AimbotSettings.StaticPitch = 2
    AimbotSettings.StaticYaw = 2
    AimbotSettings.TargetBone = 6
    AimbotSettings.Timeout = 800
    EspSettings.Enabled = 1
    EspSettings.DrawEnemyBox = 1
    EspSettings.EnemyBoxColor = (255,000,255,000)
    EspSettings.EnemyBoxLineWidth = 1
    EspSettings.EnemyBoxOutlineColor = (255,000,000,000)
    EspSettings.EnemyBoxOutlineWidth = 1
    EspSettings.DrawFriendlyBox = 0
    EspSettings.FriendlyBoxColor = (255,000,255,255)
    EspSettings.FriendlyBoxLineWidth = 1
    EspSettings.FriendlyBoxOutlineColor = (255,000,000,000)
    EspSettings.FriendlyBoxOutlineWidth = 1
    EspSettings.DrawTargetBoxHighlight = 0
    EspSettings.TargetEnemyBoxColor = (255,255,255,255)
    EspSettings.TargetEnemyBoxLineWidth = 1
    EspSettings.TargetEnemyBoxOutlineColor = (255,000,000,000)
    EspSettings.TargetEnemyBoxOutlineWidth = 1
    EspSettings.DrawEnemySnapLines = 0
    EspSettings.EnemySnapLineColor = (255,000,255,000)
    EspSettings.EnemySnapLineOutlineColor = (255,000,000,000)
    EspSettings.EnemySnapLineOutlineWidth = 1
    EspSettings.EnemySnapLineWidth = 0
    EspSettings.DrawFriendlySnapLines = 0
    EspSettings.FriendlySnapLineColor = (255,000,255,255)
    EspSettings.FriendlySnapLineOutlineColor = (255,000,000,000)
    EspSettings.FriendlySnapLineOutlineWidth = 1
    EspSettings.FriendlySnapLineWidth = 1
    EspSettings.DrawTargetSnapLineHighlight = 0
    EspSettings.TargetEnemySnapLineColor = (255,255,255,255)
    EspSettings.TargetEnemySnapLineOutlineColor = (255,000,000,000)
    EspSettings.TargetEnemySnapLineOutlineWidth = 1
    EspSettings.TargetEnemySnapLineWidth = 1
    EspSettings.DrawEnemyHealthBar = 1
    EspSettings.EnemyHealthBarBackColor = (255,255,000,000)
    EspSettings.EnemyHealthBarFrontColor = (255,000,255,000)
    EspSettings.EnemyHealthBarOutlineColor = (255,000,000,000)
    EspSettings.EnemyHealthBarOutlineWidth = 1
    EspSettings.EnemyHealthBarWidth = 1
    EspSettings.DrawFriendlyHealthBar = 0
    EspSettings.FriendlyHealthBarBackColor = (255,255,000,000)
    EspSettings.FriendlyHealthBarFrontColor = (255,000,255,255)
    EspSettings.FriendlyHealthBarOutlineColor = (255,000,000,000)
    EspSettings.FriendlyHealthBarOutlineWidth = 1
    EspSettings.FriendlyHealthBarWidth = 1
    EspSettings.DrawEnemyNameText = 0
    EspSettings.DrawEnemyHealthText = 0
    EspSettings.DrawEnemyKillsText = 0
    EspSettings.DrawEnemyDeathsText = 0
    EspSettings.DrawEnemyKDRatioText = 0
    EspSettings.DrawEnemyRankText = 0
    EspSettings.DrawEnemyBombCarrierText = 1
    EspSettings.DrawEnemyDefuseKitCarrierText = 0
    EspSettings.EnemyInfoTextColor = (255,000,255,000)
    EspSettings.EnemyInfoTextOutlineColor = (255,000,000,000)
    EspSettings.DrawFriendlyNameText = 0
    EspSettings.DrawFriendlyHealthText = 0
    EspSettings.DrawFriendlyKillsText = 0
    EspSettings.DrawFriendlyDeathsText = 0
    EspSettings.DrawFriendlyKDRatioText = 0
    EspSettings.DrawFriendlyRankText = 0
    EspSettings.DrawFriendlyBombCarrierText = 0
    EspSettings.DrawFriendlyDefuseKitCarrierText = 0
    EspSettings.FriendlyInfoTextColor = (255,000,255,255)
    EspSettings.FriendlyInfoTextOutlineColor = (255,000,000,000)
    EspSettings.DrawEnemyTargetBoneMarker = 0
    EspSettings.EnemyTargetBoneMarkerColor = (255,000,255,000)
    EspSettings.EnemyTargetBoneMarkerLineWidth = 1
    EspSettings.EnemyTargetBoneMarkerSize = 15
    EspSettings.EnemyTargetBoneMarkerType = 2
    EspSettings.EnemyTargetBoneMarkerOutlineColor = (255,000,000,000)
    EspSettings.EnemyTargetBoneMarkerOutlineWidth = 1
    EspSettings.DrawFriendlyTargetBoneMarker = 0
    EspSettings.FriendlyTargetBoneMarkerColor = (255,000,255,255)
    EspSettings.FriendlyTargetBoneMarkerLineWidth = 1
    EspSettings.FriendlyTargetBoneMarkerSize = 15
    EspSettings.FriendlyTargetBoneMarkerType = 2
    EspSettings.FriendlyTargetBoneMarkerOutlineColor = (255,000,000,000)
    EspSettings.FriendlyTargetBoneMarkerOutlineWidth = 1
    EspSettings.DrawRecoilMarker = 0
    EspSettings.RecoilMarkerColor = (255,255,255,255)
    EspSettings.RecoilMarkerLineWidth = 1
    EspSettings.RecoilMarkerOutlineColor = (255,000,000,000)
    EspSettings.RecoilMarkerOutlineWidth = 1
    EspSettings.RecoilMarkerSize = 15
    EspSettings.RecoilMarkerType = 2
    TriggerbotSettings.Enabled = 1
    TriggerbotSettings.ActivationKey = 4
    TriggerbotSettings.EnableTimeout = 1
    TriggerbotSettings.EnableRecoilLimit = 1
    TriggerbotSettings.YawRecoilLimit = 0.1
    TriggerbotSettings.PitchRecoilLimit = 0.1
    TriggerbotSettings.FirstShotDelay = 1
    TriggerbotSettings.FollowUpDelay = 20
    TriggerbotSettings.Timeout = 1000
    BhopSettings.Enabled = 0
    BhopSettings.ActivationKey = 18

    Offsets Atualizados
    Aqui ficaram os Offsets atualizados para o funcionamento do hacker:
    Conteúdo liberado:
    Offsets.m_iCompetitiveRanking = 0x00001A44
    Offsets.m_iKills = 0x00000BE8
    Offsets.m_iDeaths = 0x00000DF0
    Offsets.m_bHasDefuser = 0x17B8
    Offsets.m_iPlayerC4 = 0x0000161C
    Offsets.CSPlayerResource = 0x2EC7C1C
    Offsets.m_dwViewMatrix = 0x04A78F74
    Offsets.m_dwEntityList = 0x4A87504
    Offsets.m_dwLocalPlayer = 0xAAAFEC
    Offsets.m_iHealth = 0xFC
    Offsets.m_vecOrigin = 0x134
    Offsets.m_iTeamNum = 0xF0
    Offsets.m_lifeState = 0x25B
    Offsets.m_fFlags = 0x100
    Offsets.m_dwBoneMatrix = 0x00002698
    Offsets.m_vecPunch = 0x0000301C
    Offsets.m_bDormant = 0x000000E9
    Offsets.m_dwClientState = 0x59F21C
    Offsets.m_dwLocalPlayerIndex = 0x00000178
    Offsets.m_iCrossHairID = 0xB2B4
    Offsets.m_dwViewAngle = 0x4D0C
    Offsets.m_iShotsFired = 0x0000A2C0
    Offsets.m_vecVelocity[0] = 0x00000110
    Offsets.m_vecViewOffset[0] = 0x00000104
    Offsets.m_dwRadarBase = 0x4EBC1FC
    Offsets.m_dwRadarBasePointer = 0x00000054
    Offsets.m_dwRadarName1 = 0x000001E0
    Offsets.m_dwRadarName2 = 0x00000024
    Offsets.m_EntitySize = 0x00000010



    Download

    Download:
    Conteúdo liberado:
    Faça o login ou registre-se para ver os links!: Faça o login ou registre-se para ver os links!

    Creditos:
    Todos os creditos para Puddin Poppin Unknow (Criador do Hacker)
    klurosu
     
  2. oMitozo

    oMitozo Membro

    6
    0
    1
    Muito bom, fuinciono uaqui, obrigado
     

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